Saturday, October 11, 2008

Training Update 10/11/08

For an introduction / explanation, go to: http://megamanmarathonrun.blogspot.com/2008/08/mega-man-marathon-run-introduction.html

Only one death...

I suffered only one death in the course of my roundabout today. I died in Napalm Man's stage on some spikes near all of the shrapnel rockets. I don't usually die here, but I've had several close calls.

I got a score of 3 on MM5 and I received perfect scores on all the rest for a total of 41/46, or 89.1%.

Hopefully by next week I'll be prepped to complete it perfectly.

Also, I have decided what my next roundabout goal will be after I complete this one. Basically, I am going to add half of the remaining areas of the games to it:

MM1: Initial 6 robot masters + the first 2 Wily stages - This includes the yellow devil and the clone. - 8 points

MM2: Initial 8 robot masters + the first 3 Wily stages - This includes the dragon, wall block boss, and giant Guts Man. - 11 points

MM3: Initial 8 robot masters + the four revisited extended stages - This includes the 8 MM2 bosses in it. - 12 points

MM4: Initial 8 robot masters + Cossack's castle - This includes the giant butterfly jackhammer thing, the switch room, the wall climber duo, and Dr. Cossack. - 12 points

MM5: Initial 8 robot masters + Protoman's castle - This includes the tracker, shielder, and battler bosses as well as Dark Man. - 12 points

MM6: Initial 8 robot masters + Mr. X's castle - This includes the wall walkers, the advanced wall walker, the metool tank, and Mr. X. - 12 points

So, the new goal will have a total possible score of 67. That's a lot of Mega Man.

I'll be traveling this week, so posts may not occur regularly. I will be packing an emulator and controller. Also, a DVD recorder might squeeze into my budget this month. I'll find out after my trip.

1 comment:

Dustin said...

This is great! Do you know anyone that can beat the original Mega Man (NES) without dying? If so, we are looking for them.

Dustin
fthisga.me